v0.2 / Postjam Update (+ v0.1a notes)
Battlefield of the Flower Threshold » Devlog
Some postjam changes based on player feedback and other fixes.
v0.2 changes:
- Improved tutorial clarity and pacing: separated touch bullet text into extra step, added fairy spawn delay, more pre-spawned sunflower sprouts
- Distant sunflowers now receive less damage to make keeping them alive more manageable
- Rebalanced fairy spawning, damage, patience, flee time values
- Gunbrella is now machine gunbrella (more dakka)
- Changed water VFX position/color
- Fixed issue with gunbrella VFX colliding with ground
- Fixed green fairies not fleeing when watered
- There is now a happy Lily game icon :)
(small v0.1a / jam version changes condensed here to reduce game page clutter)
v0.1a changes:
- Fixed credits roles being mislabeled
- Slight optimization of player projectile and VFX spawns
Files
YuukaFPS (Mac v0.2, latest version) 41 MB
Jan 07, 2022
YuukaFPS (Windows v0.2, latest version) 32 MB
Jan 07, 2022
Get Battlefield of the Flower Threshold
Battlefield of the Flower Threshold
Arcade FPS about watering sunflowers and deleting fairies
Status | Released |
Authors | Vinyis, noeticnightjar |
Genre | Shooter, Action |
Tags | 3D, Arcade, First-Person, FPS, Low-poly, Singleplayer, Touhou, Unity |
Languages | English |
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